But I really think something should be done about this, the imports function seems to have its limits and some mods even include completly rewritten newitems.txts or items.txts or overwrite some recipes like Bensmods Baseedits. It is just a new function after all and no complete rewrite of the item scripts and recipes code. Apart from that, your aproach seems to be much easier to implement. Only problem I could see there is the tooltip getting very large, and maybe some limit to the count of items that can be in a recipe (first I thought that was why my edits didn't work, turned out it was the module imports that didn't work). And you're right, it was charming Dang it, Thats even better! I'll ad that to the original post, but it's getting late and writing in english still takes some time for me. Hard to uninstall GhostTile from Mac Dont know where the file is or where to start the removal This post is all about the how-to guides to help you remove. there was this video on Youtube explaining the aiming system with a french accent. Indi-game-charme if you like I don't know who RJ is, I haven't been very activ in this forum until recently, but I think I have an idea. First I was a bit "upset" about it, it did really cost me some time, but now I find this a funny little bug. Since you have to have some flaws, even when you're a guitar slinging, code spewing, charmant, smexy frenchman. After you add the material to your cart, and supply your zip code, youll get a shipping price. And it was fun to pick on RJ for a while. Laughs Kev: Yeah so I wanted to do a sort of puzzley level and I thought the ghost tile set would work well for that because theyre usually puzzles in. So RJ just changed that so he wouldn't have to look up all of the instances where strewberry was in the code and change them. I brought it up last year since it was named wrong in the name of the item too.
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