![]() In this one scene I realised just how special Little Nightmares II is. As I ran past them, they gradually fell from the ledges, killing themselves one by one. Halfway through there was a section where I was walking across a rooftop as five men were stood on the edge of a building. Not because they were gratuitous or crude, but because they were strikingly honest and real. These encounters made up many of the most unsettling moments in Little Nightmares II, but I saw a lot of images that left me feeling nauseous and uncomfortable. I ran away from an abusive teacher, an overweight physician, mischievous children wearing cracked porcelain masks, and the elusive and mysterious man wearing a suit. After becoming acquainted, you evade the huntsman and travel across an unwelcoming and sometimes terrifying world. It is here you meet up with the girl from the first game. You’re filled with panic and an uneasy sense of what is to come. You start off playing as a young boy lost in the woods, carefully finding your way as you avoid pitfalls and bear traps, swinging from ropes and outrunning a crazed woodsman with a shotgun. ![]() Nothing is explained to you, and this is how it should be. ![]() If you were to stay away from the internet, you’d have no idea what Little Nightmares II is about. It’s a phenomenal video game, but it is so much more than that. How do I view my own existence? Do I appreciate the things I have or the life I live? Will I ever understand the mysteries of our ever-changing lives or the terrifying step away from this mortal coil? Its story is a deeply philosophical case study, presented in rich imagery and profound silences, encased in a nightmare masquerading as a reality. ![]() These weren’t questions about the story as such, but about the world around me. I finished Little Nightmares II with so many questions swimming around in my head. ![]()
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